This is a guest blog of our SainSmart x Makers series.
My name is Koen Zinnemers, and I go by the name Captain Kaoss online.
I’m a Veteran of the Dutch Royal Army and currently live off a military disability pension due to PTSD as a result of my time in Afghanistan in 2007 and 2010. I left the military in 2014 to pursue a college education and a career as a game artist but had to drop out in 2018 due to my ongoing battle with PTSD. Shortly after I dropped out, I discovered the fabulous world of FPV Drones and got hooked by the thrill of flight, the technology, and the creativity that these amazing machines offer.
A Lifesaver Hobby for PTSD
For me and many others, FPV can feel like a form of therapy and a moment to disconnect from our daily struggles and just be free for that brief moment we have the goggles on, making this hobby a literal lifesaver for some of us.
Using 3D Printing for Building FPV Drone Parts
When I first got started with FPV Drones, I quickly noticed the use of 3D printers to make accessories like GoPro mounts, antenna holders, landing pads, and so on. However, it seemed like a waste of resources at first. I had a brief encounter with 3D printing in college, where we used it to print high-detail character models for a board game. Compared to that, everything just looked so boring and dull, so I came up with the idea to combine my passion for game art with my newfound passion for FPV.
I purchased my first 3D printer and started working on my first design for FPV, a cute little cyclops that would hold a standard FPV camera, which I called The Bug Eater. However, this is where the tricky part started. 3D printers have come a long way in the last two years. Nowadays, you can pick up an Ender 3 for cheap, slice, print, and chances are you’ll have a decent print after a few hours. But I got started on a printer of which I won't even dare to mention the brand name because it caused a whole new episode of PTSD, and I still have nightmares about it. I made a cool design but couldn't print it in decent quality no matter how hard I tried. After a few months of trying and getting semi-decent results, the printer literally melted and destroyed itself.
How to Improve TPU Print Quality
So I thought it would be a good idea to invest in a decent printer and got a Prusa mk3. Sure enough, printing PLA and PETG was blissful, and I was having a ton of fun… until I tried TPU...
TPU is a challenge when it comes to printing complex shapes with overhangs and supports. No matter how hard I looked online, I couldn't find any good guides to help me, as a lot of the information was outdated and nobody had attempted to print things similar to what I was trying with TPU.
This is where I started to experiment: faster, slower, hotter, colder, more retraction, less retraction, higher multiplier, lower multiplier, and the list goes on. I spent nearly six months getting the printing quality to a point where I was happy with it, and I was finally able to start bringing my creations to life.
So how is it done? I do not proclaim myself to be the all-knowing god of TPU, but here is a list of things you can try for yourself to see if it improves your printing quality.
1. Dry
No matter if it’s new out of the box or has been sitting on a shelf for ages, pop that spool in the oven or food dehydrator at 50°C for at least six hours. TPU is extremely hygroscopic, meaning it will absorb moisture from the air. Moist filament will cause clogs, blobs, zits, and overall ugly surfaces. I highly recommend getting a cheap food dehydrator that can hold a spool or two, or in my case, ten.
2. Multiplier
If you want to get good results overall, you’ll want to dial this in. Print a single wall cube with no top or infill (or vase mode) and measure the wall thickness with a decent caliper or micrometer. For example, if you measure 0.45mm but your slicer is set to print 0.4mm, you can calculate the multiplier by dividing 0.4 by 0.45, giving a multiplier value of 0.88. This will ensure the correct amount of filament is extruding from the hotend. Another method would be to measure the filament diameter over a length of a few meters and set that as your filament diameter in your slicer. Combining the two is even better.
3. Overhangs
TPU loves to curl up on steep overhangs when it cools too fast. Reducing the fan speed or increasing the temperature can help improve those. If that’s still not enough, slow it down to 20 or 10 mm/s. Your print will take longer, but the results will be much better.
4. Stringing
Retraction, retraction, retraction! If you are not printing steep overhangs, lower the temperature as much as possible without causing the extruder to skip steps and layers not bonding. Investing in a direct drive extruder would also be a good idea. While it is possible to tune a Bowden drive printer to minimize stringing, it is significantly harder to do so.
5. Supports
Support interfaces are key for this. A support interface consists of a few layers on top of the regular support structure that is much denser and can be set to be printed as dense as a normal top layer. If you combine this with the correct Z distance between the interface and the model, you will be able to peel it off with little effort and achieve beautiful clean results.
Now let’s talk about design.
In general, I do not adhere to the rules and tips that are usually followed when designing for 3D printing, such as avoiding overhangs beyond 45 degrees, avoiding bridging, and avoiding sharp corners. I believe printing your models in the correct orientation will make a difference, but this is not something I keep in mind when designing my creations.
1. Preparation
When I’m designing, I want to create shapes that are easy to understand and that most of us will recognize. I try to find a balance between reality and fiction that makes the designs believable enough and reference things from reality or popular fiction. Since I design for 3D printing, I tend not to go crazy on the details. My main weapon of choice, Zbrush, allows the user to create incredibly detailed models down to skin pores. However, it would be a waste of time and effort, as no 3D printer on the market can print such detail, and going down to a smaller nozzle and finer layers would lead to ludicrous print times.
Usability is key when it comes to designing for FPV; looks come second for nearly every pilot. Before I start a design, I plan what it should do and how I want it to function. If it’s a GoPro holder, I want easy access to the buttons and want to be able to remove the camera without too much effort while ensuring it won't eject in a crash. When I design an antenna holder, it’s important that the antenna is secure, sticks out far enough, and is in the right orientation to ensure range. I always start with a crude mockup in 3D, placing all the components where I want them to be. In addition, I place rough shapes that serve as access points and placeholders for screws and other hardware.
2. Sculpture
Once all this preparation is done, I can start sculpting. If I’m unsure what I want to design or have trouble envisioning my ideas, I take a screenshot of the mockup and draw over it. This gives me a quick and easy way to come up with ideas and iterate without spending hours on a sculpture. Once I have my basic sketch, I slowly refine the shapes while gradually increasing the resolution in which I'm sculpting, saving the fine details for last. When it comes to 3D modeling, it’s important to keep rotating the model; what looks good from one angle might look horrible from another.
3. Slicing
After I’m done with my sculpt, it’s time to bring it into the slicer. Here, I look for the ideal orientation to print the model to ensure strength while also trying to orient the model in a way that the details can be printed ideally without using too many supports. After that, I do a test slice and scroll through the layers, looking for walls that might be too thick or thin and other defects. If it looks good, I can run a print to properly test the prototype and see if it works as intended. I rarely get it right the first try, and there are always changes to be made, so I do a lot of back and forth between Zbrush and 3D printing to ensure I’m satisfied with my creation.
4. Color (We’ve got Kaoss Purple now!)
After that, it’s all about color for me. Especially now that I use a multi-material setup, it’s extremely important that everything has the right color and combination.
You can imagine my excitement when I found myself in need of a specific shade of purple, and SainSmart agreed to give it a shot, sending me a pre-production spool a few weeks later and absolutely nailing the color. The Kaoss Purple Filament is available now. I look forward to continuing this path with them, finding more colors and perhaps even other means to enable my creativity and that of the FPV community. I’m not alone in customizing my drones; many choose to make their quadcopters stand out by adding vibrant colored 3D prints, painting, and even designing their own frames. I’m happy that since I started down this path to create unique 3D models for FPV, others have followed, and I was able to inspire them to create.
To me, that is what making is all about: inspiring others, sharing our knowledge, and educating each other to create amazing projects. I’ll gladly spend time chatting with other makers, sharing my knowledge, and absorbing theirs, guiding people who are new to
1 comment
keep it up sir, thanks for that story.